With the development of remote sensing technology, the data type and data volume of remote sensing data has increased dramatically in the past decades which is a challenge for traditional storage mode. A combination of quadtree and Hilbert spatial index was proposed in this paper to solve the the low storage efficiency in HBase data storage. Firstly, the research status of traditional terrain data storage and data storage based on HBase was reviewed. Secondly the design idea on the combination of quadtree and Hilbert spatial index based on managing global data was proposed. Thirdly the algorithm for calculating the row and column number based on the longitude and latitude of terrain data, and the algorithm for calculating the final Hilbert code was designed. Finally, the physical storage infrastructure for the index was designed. The experimental results illustrate that the data loading speed in Hadoop cluster improved 63.79%-78.45% compared to the single computer, the query time decreases by 16.13%-39.68% compared to the traditional row key index, the query speed is at least 14.71 MB/s which can meet the requirements of terrain data visualization.
In order to improve the robustness and accuracy of relative orientation, an approach combining direct resolving and iterative refinement for relative orientation was proposed. Firstly, the essential matrix was estimated from some corresponding points. Afterwards the initial relative position and posture of two cameras were obtained by decomposing the essential matrix. The process for determining the only position and posture parameters were introduced in detail. Finally, by constructing the horizontal epipolar coordinate system, the constraint equation group was built up from the corresponding points based on the coplanar constraint, and the initial position and posture parameters were refined iteratively. The algorithm was resistant to the outliers by applying the RANdom Sample Consensus (RANSAC) strategy and dynamically removing outliers during iterative refinement. The simulation experiments illustrate the resolving efficiency and accuracy of the proposed algorithm outperforms that of the traditional algorithm under the circumstance of importing varies of random errors. And the experiment with real data demonstrates the algorithm can be effectively applied to relative position and posture estimation in 3D reconstruction.